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What is the deal with getting gpu acceleration into a terminal emulator of all things? Of all the innovations that we could use, faster drawing of text doesn’t feel like it should be a priority.
GPU rendered text interfaces are pretty ubiquitous already. You can find that in IDEs, browsers, apps and GUIs of OSs. Drawing pixels is still a job the GPU excels at. No matter whether it’s just text. So I don’t see a point why we shouldn’t apply that to terminal emulators as well.