• Oka@sopuli.xyz
    link
    fedilink
    arrow-up
    15
    ·
    1 day ago

    Or, just stop games from selling in-game content?

    Every skin is a texture or model swap, every “exclusive” always exists in the files, every in-game currency is fabricated.

    Games try really really hard to make you pay for something that is copy and pasted

    • gamer@lemm.ee
      link
      fedilink
      arrow-up
      10
      ·
      1 day ago

      This is one of those radical ideas that people are terrified of, because it would kill the business models of a lot of massive corporations. It’s easy to spin that as the death of the game industry, rather than what it is: the death of a business practice.

      Like the laws against underage smoking probably wiped out billions in shareholder value, but that was objectively a good thing. Banning (or heavily regulating) in-game purchases would also be a good thing, no matter how much it affects existing players. If it leads to the death of name brands like EA, Ubisoft, etc. then who cares? The market will readjust and new players who were able to adapt to the changed environment will take their place.

    • Fluke@lemm.ee
      link
      fedilink
      arrow-up
      10
      ·
      1 day ago

      Artificial scarcity in it’s barest form.

      The fact that even some people think this shit is acceptable is very telling of how far we have yet to go, psychologically speaking, as a species.

      Monkeys in fucking trousers.

      • drosophila@lemmy.blahaj.zone
        link
        fedilink
        English
        arrow-up
        6
        ·
        edit-2
        17 hours ago

        If anything gaming culture has regressed, at least in this aspect.

        Remember when the $2.50 Oblivion horse armor DLC was considered to be ridiculous?