• Rusty 🦀 Femboy 🏳️‍🌈@lemmy.blahaj.zoneOP
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      11 hours ago

      Pretty good. Many new features, one of them being non-destructive filtering which is the ability to apply a filter (say a Gaussian blur) and then re-edit the filter parameters or even remove it without having to undo.

      However, at least for me, some changes will take some time to adjust to such as “OK” and “Reset” buttons of dialogue boxes now being displayed at the top rather than the bottom.

      Also years work of changes without the wider public testing them means that there are a few bugs/annoyances, one of them being the checkerboard pattern for transparency being replaced with a solid colour (equal to the background colour) when you zoom in too much.

      • Crikeste@lemm.ee
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        6 hours ago

        That (nondestructive filtering) is huge. One of the most frustrating things about blender for me was the ‘commitments’ you had to make. God, that’s fuckin’ awesome. I’ll have to check it out later, sounds like a jump forward.

      • xylene@sh.itjust.works
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        9 hours ago

        “OK” and “Reset” buttons of dialogue boxes now being displayed at the top rather than the bottom

        I am so unbelievably fed up with Ui changes for no reason.

        • grue@lemmy.world
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          7 hours ago

          GIMP is the last application I would criticize for changing its UI, but putting the dialogue buttons at the top seems like a weird choice even for it.

      • fartsparkles@lemmy.world
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        10 hours ago

        Yeah I really wish they’d done more frequent releases than this one huge update after years. Still, it’s fantastic to finally have non-destructive editing - a huge missing feature.

        • grue@lemmy.world
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          7 hours ago

          The trouble was, they were ripping out and replacing the core of the whole program in order to accomplish that non-destructive editing. It was the kind of thing that wasn’t usable at all until it was complete.