I dropped BotW because of the weird Beast missions, for which I had to use an online guide to beat. I didn’t think the puzzles in them were well-designed at all.
TotK was the first Zelda I actually played to the end credits. It wasn’t perfect, but it was much more fun and better designed—aside from the depths and caves, which were way too monotonous.
But I do get the point about differing atmospheres. I loved what BotW offered, while TotK is at best an echo of it.
I dropped BotW because of the weird Beast missions, for which I had to use an online guide to beat. I didn’t think the puzzles in them were well-designed at all.
TotK was the first Zelda I actually played to the end credits. It wasn’t perfect, but it was much more fun and better designed—aside from the depths and caves, which were way too monotonous.
But I do get the point about differing atmospheres. I loved what BotW offered, while TotK is at best an echo of it.