

They aren’t crowding into those windows because competition helps their sales, it’s because they expect the biggest shopping period of the year will result in more sales than they lose. And there’s a reason only the biggest titles release in these windows.
Capcom made the decision years ago to release in February/March because they know a November window will drown them.
It’s the exact same thing actually. Their claim was:
But that’s just not true, and game studios of all sizes know that. The risk aversion of these companies exist because of the reality of the situation.
It also has nothing to do with a studios confidence in their game. The quality of a game is light years away from being the sole objective indicator of a games sales. The Outer Wilds is objectively one of the greatest games ever made and has no real peers in what it does. And yet it didn’t make nearly the sales numbers as the latest asset flipped Call of Duty game.