Most people earn their currency in-game, which would make it awkward to have a real-world conversion attached to everything—especially when there’s no way to pull it out so it’s not really meaningful.
It’s already hard enough getting people to undock and risk their internet spaceships, it’d be even harder if there were little real-world price estimates attached to everything.
A better solution would be to attach the prices only to PLEX (the premium currency), since that’s what maps directly to real-world money and would be what you’re spending your money on. They could also post the going exchange rate for euro to isk on the market itself without having to attach price tags to every individual item.
Most people earn their currency in-game, which would make it awkward to have a real-world conversion attached to everything—especially when there’s no way to pull it out so it’s not really meaningful.
It’s already hard enough getting people to undock and risk their internet spaceships, it’d be even harder if there were little real-world price estimates attached to everything.
A better solution would be to attach the prices only to PLEX (the premium currency), since that’s what maps directly to real-world money and would be what you’re spending your money on. They could also post the going exchange rate for euro to isk on the market itself without having to attach price tags to every individual item.