I’m not finding any information online other than that it’s difficult

  • FauxLiving@lemmy.world
    link
    fedilink
    arrow-up
    0
    ·
    6 days ago

    No, because then you can just run software cheats at kernel level which would be completely undetectable to userspace anti cheat

    • Communist@lemmy.frozeninferno.xyzOP
      link
      fedilink
      English
      arrow-up
      0
      arrow-down
      1
      ·
      5 days ago

      So? I just want the games to run, I don’t care about that side of it at all, that side of it is essentially pointless to me. There were always workarounds anyway, what does it matter?

      • RmDebArc_5@sh.itjust.works
        link
        fedilink
        arrow-up
        0
        ·
        5 days ago

        At that point you might as well not have a kernel level anti cheat and companies who insist on kernel level anti cheat will block wine. The only solutions I see are

        1. Developers mainly use server side anti cheat
        2. They make native Linux games
        3. Distros provide a way to ensure a untainted (signed) kernel
        • Communist@lemmy.frozeninferno.xyzOP
          link
          fedilink
          English
          arrow-up
          1
          ·
          edit-2
          22 hours ago

          That would be a massive win in my book, kernel level anticheat is malware.

          make it so that they can’t block wine without blocking windows and kernel level anticheat is gone