For the record, I didn’t skip the dialogue; I accidentally chose one option too quickly and then was not presented with the option to choose the other one the next time I spoke to the same NPC. The kind of quality of life I’m looking for is the stuff that makes it clear to me, a person in the modern world, what Henry would know. Or at least to be able to jump over a shin-high chain without hitting a collision box that tells me I can’t.
Oh I know. That was more a warning for others coming along.
You’re going to have to get used to frustration with henry’s athleticism if you play the second. My man struggles to run over logs sometimes. Other time’s he’s an olympic hurdler.
Would you say that the game cleaned up some of conveyance of information from the first game? Or have you not played the first game to compare it against? Maybe I just have to get used to what the game does and doesn’t tell me.
I’ve only played up until Talmberg in the first one. I jumped off the castle and broke my ankles and couldn’t run from a guard so I called it quits.
The second game doesn’t tell you anything either. The developers seem to want the player to figure out as much as they can by themselves.
My suggestion is do the quests until you get frustrated then just look up how to do it via a guide. For me that was quite often during my first playthrough (looking at you Tomcat). Many times the game will tell you how to complete something via dialog but it isn’t clear what it’s telling you until a second playthrough. Luckily the game autosaves at key moments during quests so you’ll only lose an hour or three (lol not a joke) if you fuck up badly.
For the record, I didn’t skip the dialogue; I accidentally chose one option too quickly and then was not presented with the option to choose the other one the next time I spoke to the same NPC. The kind of quality of life I’m looking for is the stuff that makes it clear to me, a person in the modern world, what Henry would know. Or at least to be able to jump over a shin-high chain without hitting a collision box that tells me I can’t.
Oh I know. That was more a warning for others coming along.
You’re going to have to get used to frustration with henry’s athleticism if you play the second. My man struggles to run over logs sometimes. Other time’s he’s an olympic hurdler.
Would you say that the game cleaned up some of conveyance of information from the first game? Or have you not played the first game to compare it against? Maybe I just have to get used to what the game does and doesn’t tell me.
I’ve only played up until Talmberg in the first one. I jumped off the castle and broke my ankles and couldn’t run from a guard so I called it quits.
The second game doesn’t tell you anything either. The developers seem to want the player to figure out as much as they can by themselves.
My suggestion is do the quests until you get frustrated then just look up how to do it via a guide. For me that was quite often during my first playthrough (looking at you Tomcat). Many times the game will tell you how to complete something via dialog but it isn’t clear what it’s telling you until a second playthrough. Luckily the game autosaves at key moments during quests so you’ll only lose an hour or three (lol not a joke) if you fuck up badly.
Gotcha, thanks. That’s a bit of a bummer, but I guess I’ll try to enjoy the game for what it’s good at.