This game is not for you then. It’s OK, you can play something else, like a Ubisoft open world game. They have a dynamic world but also markers for everything so you can button through dialogue. The story is also much simpler than KCD so you don’t have to pay attention. Characters are also quite one dimensional, it’s easy to follow, much like Avowed. Highly advise AC shadows or Mirage.
This type of comment is why people don’t try new things.
The second game is incredibly difficult and frustrating. I’ve got about 600 hours in it so far. The learning curve is very steep and if you don’t pay attention you might miss easy ways to do quests and you’ll have to murder hobo or save scum. Sometimes I feel like the developers are straight up trolls who do shit intentionally hostile to the user.
That said the game is very rewarding and fun once it clicks. It’s kind of like soulslikes in that regard. You just have to play it to get better at it. AND DON"T CLICK CANCEL THE DIALOG!!!
There is a place for every type of game and every type of gamer. If you are a condescending dick to people they aren’t going to want to try the harder games and you won’t be able to talk to them about how cool the harder games are.
For anyone who wants to actually talk about the game with others who like it come join us at /c/kingdomcomedeliverance.
For the record, I didn’t skip the dialogue; I accidentally chose one option too quickly and then was not presented with the option to choose the other one the next time I spoke to the same NPC. The kind of quality of life I’m looking for is the stuff that makes it clear to me, a person in the modern world, what Henry would know. Or at least to be able to jump over a shin-high chain without hitting a collision box that tells me I can’t.
Oh I know. That was more a warning for others coming along.
You’re going to have to get used to frustration with henry’s athleticism if you play the second. My man struggles to run over logs sometimes. Other time’s he’s an olympic hurdler.
Would you say that the game cleaned up some of conveyance of information from the first game? Or have you not played the first game to compare it against? Maybe I just have to get used to what the game does and doesn’t tell me.
I’ve only played up until Talmberg in the first one. I jumped off the castle and broke my ankles and couldn’t run from a guard so I called it quits.
The second game doesn’t tell you anything either. The developers seem to want the player to figure out as much as they can by themselves.
My suggestion is do the quests until you get frustrated then just look up how to do it via a guide. For me that was quite often during my first playthrough (looking at you Tomcat). Many times the game will tell you how to complete something via dialog but it isn’t clear what it’s telling you until a second playthrough. Luckily the game autosaves at key moments during quests so you’ll only lose an hour or three (lol not a joke) if you fuck up badly.
Is it though? In a world of limited time refunds, someone complains about something that is the exact ethos of a game, I tell them, probably not for you, play AC shadows, which is undoubtedly a good game for people who want a more accessible open world experience than KCD that is less demanding of your attention and less punishing of your time. Likely, in time for a full refund so they’re not stuck with something they find obnoxious, but I’m the ass for telling someone not to stick to something they clearly don’t like and get something more tailored to their taste. Maybe you should take your own advice, stick with me, ask me what I mean, go past whatever you interpreted my comment meant initially and see if it’s better to have someone frustrated at a game or have them play something they will like better.
Every single one of the components of my comment are factual, I did not insult anyone, and gave pretty good advice, recommending a good game that a lot of people like. The way they are interpreted is not on me.
I’m also playing through the first game at the moment, I’m about halfway through though with the main quest, and taking my time with side quests and activities at the moment.
I’m really enjoying my time with it.
However I completely agree with the person you’re replying to, the game isn’t hard or difficult at the beginning it’s obnoxious, once you understand these systems, which you’ll be lucky to do in-game, you can deal with it and the more you play the more accessible the game becomes, but in the beginning you have to be too efficient and adapt to a very unfamiliar experience.
So this game is for me, and it’s probably for the OP too.
Wholeheartedly disagree, these are the same arguments levied against the souls games and yet, it’s that opaqueness and steep learning curve that created such a tight knit and engrossing community. Arguably, some of the best games ever made.
Takes like this is what gives soulslike players a reputation of condescending elitist gatekeepers. They don’t even have a steep learning curve, early souls games are just janky in how they teach the player the basics.
If you really like lore, sure. It’s not necessary. I think the second one is way more polished. I bounced off the first one pretty hard, but I’m still enjoying the 2nd.
I never played the first one. you get all the backstory in the second. I don’t feel like I missed anything but eventually I’ll go play the first. Maybe if they put it in the engine for 2 because the first looks like crap.
Don’t have to but highly advised to do so. It will contextualise significant parts of the background and character histories. The first one is also a masterpiece, so you should try it out and see if the game type is your cup of tea, with the benefit of a lower upfront investment. If you like it, when you’re done with it, the second one may even be cheaper at the time and you get some more of that warhorse goodness.
In case you’re interested (you’re probably not), even soulslikes games usually put the tutorial messages in one place where you can come back to them to reread them
When someone asks for QoL to not having to pay attention to dialogue when playing an immersive RPG, clearly, they should be playing a different game, i.e. Assassin’s Creed Shadows, that happens to be really good.
Sure dude but in this case your comment comes off as if you were a huge elitist asshole. I mean, maybe you’re not. It’s just that your comment sounds as if it could be written by one. As if you’re just better than the OP because you can understand the complicated, intricate, dynamic mechanics of a game and OP is just not… whatever… enough to “get it”, and that they should just go play this simpler, one-dimensional, easy game, that they don’t even have to pay attention to.
It’s like you went to see an indie art-house film with your friend, and upon hearing that they didn’t like it as much as you did, you say “that’s okay, you’re probably just not smart enough to get it. Maybe you should just watch Marvel movies from now on.”
Just major, major asshole vibes. And I’m saying this as a KCD stan.
This game is not for you then. It’s OK, you can play something else, like a Ubisoft open world game. They have a dynamic world but also markers for everything so you can button through dialogue. The story is also much simpler than KCD so you don’t have to pay attention. Characters are also quite one dimensional, it’s easy to follow, much like Avowed. Highly advise AC shadows or Mirage.
This type of comment is why people don’t try new things.
The second game is incredibly difficult and frustrating. I’ve got about 600 hours in it so far. The learning curve is very steep and if you don’t pay attention you might miss easy ways to do quests and you’ll have to murder hobo or save scum. Sometimes I feel like the developers are straight up trolls who do shit intentionally hostile to the user.
That said the game is very rewarding and fun once it clicks. It’s kind of like soulslikes in that regard. You just have to play it to get better at it. AND DON"T CLICK CANCEL THE DIALOG!!!
There is a place for every type of game and every type of gamer. If you are a condescending dick to people they aren’t going to want to try the harder games and you won’t be able to talk to them about how cool the harder games are.
For anyone who wants to actually talk about the game with others who like it come join us at /c/kingdomcomedeliverance.
For the record, I didn’t skip the dialogue; I accidentally chose one option too quickly and then was not presented with the option to choose the other one the next time I spoke to the same NPC. The kind of quality of life I’m looking for is the stuff that makes it clear to me, a person in the modern world, what Henry would know. Or at least to be able to jump over a shin-high chain without hitting a collision box that tells me I can’t.
Oh I know. That was more a warning for others coming along.
You’re going to have to get used to frustration with henry’s athleticism if you play the second. My man struggles to run over logs sometimes. Other time’s he’s an olympic hurdler.
Would you say that the game cleaned up some of conveyance of information from the first game? Or have you not played the first game to compare it against? Maybe I just have to get used to what the game does and doesn’t tell me.
I’ve only played up until Talmberg in the first one. I jumped off the castle and broke my ankles and couldn’t run from a guard so I called it quits.
The second game doesn’t tell you anything either. The developers seem to want the player to figure out as much as they can by themselves.
My suggestion is do the quests until you get frustrated then just look up how to do it via a guide. For me that was quite often during my first playthrough (looking at you Tomcat). Many times the game will tell you how to complete something via dialog but it isn’t clear what it’s telling you until a second playthrough. Luckily the game autosaves at key moments during quests so you’ll only lose an hour or three (lol not a joke) if you fuck up badly.
Gotcha, thanks. That’s a bit of a bummer, but I guess I’ll try to enjoy the game for what it’s good at.
Is it though? In a world of limited time refunds, someone complains about something that is the exact ethos of a game, I tell them, probably not for you, play AC shadows, which is undoubtedly a good game for people who want a more accessible open world experience than KCD that is less demanding of your attention and less punishing of your time. Likely, in time for a full refund so they’re not stuck with something they find obnoxious, but I’m the ass for telling someone not to stick to something they clearly don’t like and get something more tailored to their taste. Maybe you should take your own advice, stick with me, ask me what I mean, go past whatever you interpreted my comment meant initially and see if it’s better to have someone frustrated at a game or have them play something they will like better.
Your original comment came off sarcastic and condescending. That is what they are referring to.
Every single one of the components of my comment are factual, I did not insult anyone, and gave pretty good advice, recommending a good game that a lot of people like. The way they are interpreted is not on me.
I’m also playing through the first game at the moment, I’m about halfway through though with the main quest, and taking my time with side quests and activities at the moment.
I’m really enjoying my time with it.
However I completely agree with the person you’re replying to, the game isn’t hard or difficult at the beginning it’s obnoxious, once you understand these systems, which you’ll be lucky to do in-game, you can deal with it and the more you play the more accessible the game becomes, but in the beginning you have to be too efficient and adapt to a very unfamiliar experience.
So this game is for me, and it’s probably for the OP too.
Wholeheartedly disagree, these are the same arguments levied against the souls games and yet, it’s that opaqueness and steep learning curve that created such a tight knit and engrossing community. Arguably, some of the best games ever made.
Takes like this is what gives soulslike players a reputation of condescending elitist gatekeepers. They don’t even have a steep learning curve, early souls games are just janky in how they teach the player the basics.
Poor victim you.
There it is lol
Whoa woah woe. No need to be a condescending asshole
Do you think a new player needs to play KCD1 before playing 2? I’ve never played either and am ready to start a new game.
If you really like lore, sure. It’s not necessary. I think the second one is way more polished. I bounced off the first one pretty hard, but I’m still enjoying the 2nd.
I never played the first one. you get all the backstory in the second. I don’t feel like I missed anything but eventually I’ll go play the first. Maybe if they put it in the engine for 2 because the first looks like crap.
Don’t have to but highly advised to do so. It will contextualise significant parts of the background and character histories. The first one is also a masterpiece, so you should try it out and see if the game type is your cup of tea, with the benefit of a lower upfront investment. If you like it, when you’re done with it, the second one may even be cheaper at the time and you get some more of that warhorse goodness.
In case you’re interested (you’re probably not), even soulslikes games usually put the tutorial messages in one place where you can come back to them to reread them
Some people like Avowed, dude. Let it go.
Huh?
Ubi open worlds are more like avowed, better, but with QoL, which is what you asked for. KCD1&2 are not for you. Dunno why the downvotes.
Because you used therms like “simpler” and “one dimensional” which makes your answer seem like you look down on these games and people you enjoy them.
Also your points don’t answer his technical difficulties he had with the game.
He’s not interested in answering them. I live rent free in his head from a previous thread.
When someone asks for QoL to not having to pay attention to dialogue when playing an immersive RPG, clearly, they should be playing a different game, i.e. Assassin’s Creed Shadows, that happens to be really good.
People generally downvote assholes.
Usually assholes are the ones calling names to random strangers.
Sure dude but in this case your comment comes off as if you were a huge elitist asshole. I mean, maybe you’re not. It’s just that your comment sounds as if it could be written by one. As if you’re just better than the OP because you can understand the complicated, intricate, dynamic mechanics of a game and OP is just not… whatever… enough to “get it”, and that they should just go play this simpler, one-dimensional, easy game, that they don’t even have to pay attention to.
It’s like you went to see an indie art-house film with your friend, and upon hearing that they didn’t like it as much as you did, you say “that’s okay, you’re probably just not smart enough to get it. Maybe you should just watch Marvel movies from now on.”
Just major, major asshole vibes. And I’m saying this as a KCD stan.