

I honestly wish Larian had just left the IP alone and done a standalone D&D game. There is absolutely no narrative reason for any of the tie-ins and callbacks, it was literally just a case of wanting the brand recognition for better marketing and then shoehorning in some old fan favourites and calling it a day. Seeing Sarevok and Viconia as they were in BG3 just makes me sad.
I don’t know how far you got, but you might have gotten unlucky with who you spoke to in game. Lena, Anette, Tommy, Mañana and Roy are all immediately accessible for example and are all rather lovely people, providing some soft contrast to other more abrasive characters.
Can’t say anything about the delivery of the content though. It’s certainly extremely info dumpy and text heavy - part of why I was saying to start with that it’s less than a game and more of a novel.