I feel like my “all-time favorite” changes depending on my mood, but if I had to pick just one, I’d probably go with The Witcher 3. That game just hit all the right notes—amazing story, incredible world-building, and so much stuff to do without feeling like pointless filler. Plus, the expansions were just as good, if not better than the base game.
What about you? Are you more into RPGs, shooters, or something else entirely?
My all-time favorites have been in place for many years now.
It’s a tie between Sonic 2 (Genesis) & Final Fantasy 6 (SNES).
They are two very different games that represent two different concepts in gaming. For Sonic it’s all about smooth, fun gameplay. With FF6 it’s all about the story and the experience of controlling an ensemble cast of characters. I can beat the first in under an hour, as while the latter usually takes 60+ hours. They’re like the yin and yang of videogames for me.
Dark Souls.
It fundamentally changed me as a person. All of the other fromsoft games are great but none of them really encapsulates the experience that is the first Dark Souls game.
Shenmue II
A revenge story set in 1980s Japan. Shenmue was excellent but Shenmue II is just another level in every way. For me it is the perfect combination of story, open world (which I don’t normally like nowadays) and fighting game. It’s quite a mixture of different genres but it works so well.
do you like sportsball, but think it needs level ups, perks, and gear? no? Me neither. I absolutely loved Pyre though. When a game dev takes a risk on a weird mashup like 3v3 basketball + Fantasy RPGs + visual novels, it’s an easy way to score points with me. What really cemented this as my favorite was the characters and the emergent interactions that develop as part of your decisions during the Rites. No spoilers, but the game asks you to make hard decisions at every turn of the wheel, and that particular kind of tension and release is very unique in my experience. It’s one of the few games I’ve 100%'d to see every permutation of events.
Into the Breach for sure. Extremely satisfying strategy gameplay with a ton a variety with the different teams/units, heaps of replayability especially after the content update from a couple years back, and it being a run based game is great for folks who only get an hour or two to play on any given day.
- Tabi (ey/it)
StarCraft: Brood War
Puyo Puyo 20th Anniversary. They took the best competitive puzzle game ever made and added a ton of goodies to make it the best package deal. 20 variant game modes, 24 character stories, a comprehensive set of tutorials, a devilish set of chain challenges, and a final challenge where you play against max level CPU while it’s allowed to cheat.
It’s a tragedy this game was never released in the west, and I can rant for hours about Sega has criminally neglected the series with the half-assed slop they put out now because they know that crossovers will sell better than the main series ever will.
When it comes to nostalgia, my favourite game is a 90’s German demo of the DOS version of the original Command & Conquer.
„Jawohl, Sir!”; „Bestätigt!”.
The soldiers were still robots there, too, because of German law forbidding a realistic depiction of war.
The best game I’ve ever played is without a doubt Red Dead Redemption 2. I’ve never cried over a game, and with RDR2 I cried nearing the finale myself, then I cried again when I watched it being played in a let’s play series on YouTube. RDR2 is a masterpiece, plain and simple.
I’ve also never loved a fake horse as much as I’ve loved my RDR2 fake horse. Hell, I felt more attached to my horse in RDR2 than I’ve felt to 99% of characters in other games.
Curse of Monkey Island.
I’m with you that my favorite changes with my mood but probably final fantasy tactics. Story is great, graphics have aged like wine, great variation in play styles, the death cries of my enemies will always play like music to me.
It’s a difficult question to answer. I personally barely consider Disco Elysium to be a game, more like an interactive story that uses certain game mechanics as grammar elements and punctuation in its storytelling. It’s a novel masquerading as a game. It’s three novels in a trenchcoat. But if we do count it then it is my pick, by a landslide.
Otherwise it’s probably Baldur’s Gate 2. It’s the story game I’ve replayed the most over the years and it was absolutely fundamental in my journey as a gamer, the definition of a formative experience. Even though parts of it are dated now (some clunk is to be expected from a 25-year-old game) I still prefer it to BG3. It’s got a great story, great companions and an all-time great villain. David Warner put in an incredible performance and even all these years later there aren’t many video game villains who have surpassed Irenicus in sheer aura.
I personally consider Disco Elysium very much a game (a way better role-playing gamer than most), because an “interactive story” is a game. Combat shouldn’t be a necessary condition. Planescape: Torment should have had the guts to scrap its lackluster combat and focus on its strengths.
Disco elysium is the best book I’ve ever played.
I played BG1 and 2 for the first time shortly before the release of BG3, and I just wanted to hear Irenicus talk more.
Disco Elysium, on the other hand, just did not hit for me. The only things I hear about it are praise, but my friends list is filled with people who played it for a few hours, like I did, and stopped, so maybe the dissenters just aren’t so vocal.
Like I said, the game itself on its store page claims to be a “detective game RPG” while in reality I would argue it’s barely any of those things. So a lot of people probably come into it with the wrong expectations. It’s more like a novel about love and loss, about addiction, depression and the past looming over the present like a grey ghost. It’s a story about finding hope in the midst of overwhelming nihilism. As someone who has struggled with all those things it hit incredibly close to home, and was the most meaningful experience I’ve ever had playing a video game.
I don’t think I came to it with many expectations other than that people praised it for the writing, but I found the characters to nearly universally be abrasive and the story delivered via info dumps.
That’s not an inaccurate description. Though context is important - most of the characters know yours through behavior and actions that neither you or the character remember. A lot of the game is playing with how you handle that.
True, but I hated the player character too, and I’d have appreciated a more elegant introduction to the world.
Best single game is probably Portal. The pacing, storytelling, innovation, sound, all are top notch even 20+ years later. Graphics aren’t phenomenal, but don’t need to be. The challenges and easter eggs made it a blast to 100%.
I’d say that Portal 2 even improved the first one in every aspect.
Portal felt like a very long, pretty well-done tech demo, but Portal 2 is where it’s at.
Super Mario World - just a fun game. Lots of little secrets and fun to speed run.
Titanfall - I played an absurd amount of this one and really wished there was a 3rd one. 1-2 remind me of the pattern seen in trilogys where 1 sets the stage, 2 deviaties pretty far and polarizes fans and then 3 uses the best of both while trying to feel more like 1. (Mario 1-3, Halo 1-3). My favorites in this pattern tend to be 3 so I’m disappointed I never got Titanfall 3.
Pubg - when it was new. Lost me years ago now but that first 6 months to a year was awesome. So many crazy games and absurd fun.
I’m a teacher, and as soon as students figure out I play games, they inevitably ask me this question, but I largely think it’s an unfair question to ask someone who games as a genuine hobby rather than just a kill time.
I like to tell them that’s a really impossible question to answer and instead offer them my favorite franchise of games: Monster Hunter. I feel like I can more reliably say that I am a massive fan of the franchise, with it reliably being my favorite videogame franchise, without that seeming weirdly inaccurate considering the wide variety of genres and sub-genres that make up video game interests.
To say that Monster Hunter Rise is my favorite game would be a massive disservice to the captivating, genre-breaking storytelling power of Hades, my deeply rooted love of the flight mechanics in Elite Dangerous, my history as a brief world record holder for a Mario title, the thousands of hours of Team Fortress 2 I’ve shared with friends, or my experiences grinding World of Warcraft arenas to the top 0.5% of players. And I’ve somehow listed 5 formative titles from the top of my head without even representing my deep passion for rhythm games, with Hi-Fi Rush being a genuine contender for that “favorite game” slot that I am arguing doesn’t exist. So I don’t answer with any of these games, because not only would my answer be fundamentally untrue, but it’s not really the question my student means to ask, either. They want to know what I am into, and giving them a standout franchise that automatically gets my money when a title is released gives them a much better answer than any one title could ever do.
Fallout 2 is probably one of my favourite games of all time. Absolutely amazing game, if a bit sprawly. I’ve played through it many times and expect I will do again.
Red Alert 2 - the pinnacle of the isometric RTS genre. Bordering on too silly but without tipping into absolute farce. Mechanically very strong, the art is lovely, and even has nostalgia for me.
The Binding of Isaac: Rebirth. Massive game but a run can be completed relatively quickly. I always disable the music because I don’t like games that try to scare and intimidate me. I’m pretty good at the game so it tends to be pretty relaxing for me, if a bit fugue-state-y.
Battlefield: Bad Company 2: the apex of the Battlefield multiplayer games for me. The others have plenty going for them, but BFBC2 was the best compromise between destructibility, player counts, etc. for my tastes. Sniping took significant skill and one couldn’t go prone - it meant that open areas didn’t feel like a death sentence (looking at you, later BF games!).
Assassin’s Creed: Origins/Odyssey two open world games with beautiful maps and locations to explore. I think I preferred the setting of Origins but the story of Odyssey. A bit of escapist fantasy, I suppose. I loved the Ezio trilogy too, mind you.
Fallout 2 is absolutely stellar. I get the arguments some old-heads levy against in when they prefer Fallout 1, but I think I just played FO2 at the perfect time. The wackiness and pop culture references and humour hit with me when I first played it. It is sprawly, but it is also amazing for how big it is and how much there is to do in it.
Did you ever play it modded? The Restoration Project, Updated has two amazing addons that add more talking heads and more voice acting and they’re both of phenomenal, basically seamless quality. It’s really like putting on a fresh coat of paint on the old thing.
I agree that the original is tighter, but I love the free-form adventure of 2.
Did you ever play it modded? The Restoration Project, Updated has two amazing addons that add more talking heads and more voice acting and they’re both of phenomenal, basically seamless quality. It’s really like putting on a fresh coat of paint on the old thing.
Played it? I voiced a talking dog in it!
I agree that the original is tighter, but I love the free-form adventure of 2.
While that is also true, what I hear most about is the tone. Fallout 1 is really rather dark, grim and gritty. It leans more into the heavy side of a post-apocalyptic setting and some people really liked that, and were disappointed when FO2 came out and leaned noticeably more into the wacky side of things.
Played it? I voiced a talking dog in it!
Wait, really? That’s so cool! Do you know the current status of the project? The last update was over two years ago…